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AWARD-WINNING GAMES SINCE 2009

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OUR CLIENTS AND PARTNERS

WHY THREAKS?

"THREAKS were an asset to have helping out with production on a recent project.

Their collaboration, enthusiasm and diligence helped greatly and they delivered high quality work ahead of time. They were also adaptable to some of the changing demandings from the client.
I would be happy to work with them again in the future."

Peter de JongCEO @ CodeGlue

“DDM has been representing THREAKS since 2018 and they have proven to be an experienced and reliable development partner.
From original IP to assisting on external developments, THREAKS has continuously exceeded expectations and successfully delivered projects. We highly recommend THREAKS and look forward to many more partnerships together."

Martijn van DoornBusiness Development Director @ DDM

 

 

“Working with THREAKS was a pleasure! Punctual, prepared and organized are words that come to mind.

Driving the production process forward in a collaborative way and with ample communication. It made working with THREAKS, easy, productive and also fun!"

Iris KroonstuiverCreative Director @ GameHouse

 "It was great to have the Threaks team work with us on Warhammer 40,000: Battle Sister.

They brought a wide range of engineering knowledge and strong art polish to our Rift version of the game, and were great development partners as we developed our multiplayer modes further."

James HornCreative Lead/Project Director @ Pixel Toys

“Throughout our partnership with THREAKS, the team displayed expertise in game design, engineering, technical art, and production, with unmatched professionalism and performance,” said Nicole Zingg, Global Head of Channel Partnerships at Unity. “I look forward to our continued partnership.”

Nicole ZinggGlobal Head of Channel Partnerships @ Unity

"THREAKS were an asset to have helping out with production on a recent project.

Their collaboration, enthusiasm and diligence helped greatly and they delivered high quality work ahead of time. They were also adaptable to some of the changing demandings from the client.
I would be happy to work with them again in the future."

Peter de JongCEO @ CodeGlue

“DDM has been representing THREAKS since 2018 and they have proven to be an experienced and reliable development partner.
From original IP to assisting on external developments, THREAKS has continuously exceeded expectations and successfully delivered projects. We highly recommend THREAKS and look forward to many more partnerships together."

Martijn van DoornBusiness Development Director @ DDM

 

 

“Working with THREAKS was a pleasure! Punctual, prepared and organized are words that come to mind.

Driving the production process forward in a collaborative way and with ample communication. It made working with THREAKS, easy, productive and also fun!"

Iris KroonstuiverCreative Director @ GameHouse

 "It was great to have the Threaks team work with us on Warhammer 40,000: Battle Sister.

They brought a wide range of engineering knowledge and strong art polish to our Rift version of the game, and were great development partners as we developed our multiplayer modes further."

James HornCreative Lead/Project Director @ Pixel Toys

“Throughout our partnership with THREAKS, the team displayed expertise in game design, engineering, technical art, and production, with unmatched professionalism and performance,” said Nicole Zingg, Global Head of Channel Partnerships at Unity. “I look forward to our continued partnership.”

Nicole ZinggGlobal Head of Channel Partnerships @ Unity

"THREAKS were an asset to have helping out with production on a recent project.

Their collaboration, enthusiasm and diligence helped greatly and they delivered high quality work ahead of time. They were also adaptable to some of the changing demandings from the client.
I would be happy to work with them again in the future."

Peter de JongCEO @ CodeGlue

WHAT WE DO

 

THREAKS is an award winning game studio based in Hamburg, Germany founded in 2009.
We work on games that we love for pc, consoles and mobile as well as AR & VR.

CREATING ORIGINAL IP's

With more than a decade of experience THREAKS is a proud team of highly ambitious, creative and diverse industry professionals.

Our goal is to develop great and interesting concepts with a unique twist or core mechanic while our ambition is to always deliver to our fullest potential to create the best possible player experience.

PROFESSIONAL SERVICES

Next To our own projects we offer our professional services to external clients. Make sure to visit our services page for more information.

 

-THREAKS IS AN OFFICIAL UNITY PARTNER STUDIO-

OUR SERVICES

MEET THE TEAM

 

Sebastian Bulas

 
 

CEO

Marie-Anne Hachey

 
 
 
 

COO

Kevin Hagen

 
 

CTO

JOIN US!

Be part of the team and join us now!

FOLLOW US ONLINE

Email
Facebook
Twitter
YouTube
Instagram

PAPENSTRASSE 27a, 22089, HAMBURG, DE

info@threaks.com

+49 (0) 40-30-39-63-72

Impressum

© 2016 All rights reserved. THREAKS GmbH
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